Author Alex
2019-06-14
0
Lynda – Unreal Engine: Global Illumination for Architectural Visualization
MP4 1280x720 | Total time: 1h 31m | ENG | Project Files Included | 1.32 GB
Author Alex
2019-06-13
0
Lynda – ZBrush Tips and Tricks (Updated: June 2019)
MP4 1280x720 | Total time: 1h 21m | ENG | Project Files Included | 805 MB
Author Alex
2019-06-13
0
Lynda – 3ds Max: Tips, Tricks and Techniques (Updated: June 2019)
MP4 1280x720 | Total time: 14h 4m | ENG | Project Files Included | 3.73 GB
Author Alex
2019-06-13
0
Addison Wesley Professional – Unity Certified 3D Artist Courseware
This is Unity’s official series of courses designed to prepare you for the Unity Certified 3D Artist exam, the certification for entry- to mid-level 3D artists who work with the Unity platform.
Author Alex
2019-06-13
0
Skillshare – Disney's Animation Secrets: Characterize and Style a Bouncing Ball in After Effects
It's easy to pick up After Effects and make some cool projects, but have you ever wondered WHY some animation looks great, and why yours isn't quite matching up?
Author Alex
2019-06-13
0
Lynda – Dimension Essential Training: Workflows with Photoshop and Illustrator
MP4 1280x720 | Total time: 1h 32m | ENG | Project Files Included | 2.33 GB
Author Alex
2019-06-13
0
Lynda – Navisworks Essential Training (Updated: June 2019)
MP4 1280x720 | Total time: 3h 28m | ENG | Project Files Included | 942 MB
Author Alex
2019-06-13
0
Lynda – Premiere Pro Guru: Audio Workflow and the Essential Sound Panel
MP4 1280x720 | Total time: 1h 44m | ENG | Project Files Included | 2.18 GB
Author Alex
2019-06-12
0
Udemy – Create Awesome Patterns With Adobe Photoshop
The course is easy and simple and starts with you from scratch starting from learning how to create your designs and merging them together until you convert your designs to Pattern and apply it to a group of examples.
Author Alex
2019-06-12
0
The Gnomon Workshop – Introduction to Lighting for Animation with Alexander Corll
In Introduction to Lighting for Animation, Lighting and Compositing TD Alex Corll shares his process of lighting a shot from start to finish using Maya, Arnold and Nuke. This includes researching reference images and assessing your scene, initial scene optimization, and additional tips to help speed up your workflow
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