VFX for FilmMakers – Photogrammetry Pipeline: Volume1: Outdoor Photography to finish (PHG 101)

Author Alex
2018-07-8
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VFX for FilmMakers – Photogrammetry Pipeline: Volume1: Outdoor Photography to finish (PHG 101)

Photogrammetry Pipeline: Volume1: Outdoor Photography to finish (PHG 101) – download video сourse by VFX for FilmMakers


Chapter Videos:

1. Introduction
2. Raw Image Pre-Processing
3. Intro to Reality Capture
4. Zbrush Tile Baking
5. PBR Metallic/Roughness Workflow
6. Building Alpha Brushes
7. PBR Specular/Glossiness Workflow
8. Designer/Marmoset Toolbox Workflow
9. Exposures for Photogrammetry
10. Exporting Designer Materials
11. 3D Object Workflow
12. Re-meshing in Zbrush
13. Zbrush Exports

14. 3D Map Baking
15. Maya Base Camp
16. Designer Workflow: Mud Mountain
17. Prepping 3D Concrete Pile
18. Spatial Constraints
19. Concrete Slab Xnormal Bake
20. Reality Capture Issue
21. Designer Concrete Slab
22. Concrete Slab Exposures
23. Unreal Terrain Setup
24. 3D Mesh Setup
25. Unreal Level Build
26. VR Walkthrough
27. Packing Gloss/Spec/Occlusion

Instructor:
Matt Skonicki

Length:
Approx 7 hours

Programs:
Reality Capture 1.0.3.3939 RC
Zbrush 2018
Substance Designer 2018
Maya 2018
Photoshop
XNormal 3.19
Marmoset Toolbag 3.04
Unreal 4.19

Download links:

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