Pluralsight – Game Creature Sculpting Fundamentals

Author Alex
Pluralsight – Game Creature Sculpting Fundamentals

Pluralsight – Game Creature Sculpting Fundamentals – video learning

Creatures can be one of the most enjoyable elements to make in game development, both fantastic and often exploratory to make. However, creatures can also be the junction between believably and fantasy that can be difficult to maintain. In this course, Game Creature Sculpting Fundamentals, you’ll learn how to balance those two paradigms and learn how to apply human anatomy onto a fantastical creature. First, you’ll dive into techniques for sculpting muscle. Next, you’ll explore how to manage different tool sets in ZBrush, while making a complex and nuanced creature without getting bogged down in micro detail. Finally, you’ll discover some prop creation methods. By the end of this course, you’ll be able to create and design creatures that feel like they could truly exist and are fantastic to see.

Software required: ZBrush.

MP4 1280x720 | 4h 04m | ENG | Project Files | 1.76 GB

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  1. Lex2018 January 21 15:54
    Oh seems that Hitfile links are down in this one as well.
    1. Sonya2018 January 21 18:03
      Ok, done, get it.
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TOP Comments
vaseem writes:
software got stuck and restarts while creating drawings
Sonya writes:
Ok, done, re-uploaded. You must register and login to see links.
Sonya writes:
Ok, done, re-uploaded. You must register and login to see links.
Hakkespetta writes:
Ссылки больше недействительны. Можно ли их заменить?