ArtStation – Masterclasses 2 Games Edition – Josh Lynch Creating Believable Stone Walls in Substance Designer

Author Alex
2019-02-3
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ArtStation – Masterclasses 2 Games Edition – Josh Lynch Creating Believable Stone Walls in Substance Designer

Video сourse: ArtStation – Masterclasses 2 Games Edition – Josh Lynch Creating Believable Stone Walls in Substance Designer


In this Masterclass Josh will discuss workflows and techniques to create believable stone wall materials in Substance Designer. To start, he will discuss using key takeaways from reference photos to create a plan of attack. From there, he will harness the power of the Substance Designer workflow and the available out of the box nodes to create a realistic result. He will discuss keeping your graph organized and effective by using the power of sub graphs and exposed parameters. Additionally, he will provide tips on how to avoid a procedural look and achieve a believable organic result Though the class will focus primarily on stone walls, Josh’s use of workflows and techniques will give the artist a consistent, manageable and predictable way of using Substance Designer, which can then be used to create a wide variety of materials.

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