Author Alex
2019-04-15
0
Cineversity – Creating a Cartoon Character in Cineversity Brand ID
In this video we used simple primitive geometry and a Sweep Object to create basic facial features for our octopus characters.
Author Alex
2019-03-11
0
Cineversity – Growing Structures: Branches and Veins: Introduction
Growing organic tentacle-like structures, capillaries, veins, branches, vines e.t.c. is a very interesting effect, that can be achieved using volumes, fields and a few more tricks.
Author Alex
2019-03-11
0
Cineversity – Using MoGraph to Create Ant Man's Tech in C4D
Learn techniques Robyn Haddow used in creation of Fantasy User Interfaces (FUI) for Marvel’s Ant Man and the Wasp. You’ll see how Robyn created loopable playback elements from an X-Particles Network, a MoGraph Cloner and PolyFX.
Author Alex
2019-03-11
0
Cineversity – Cinema 4D R20 Features and VFX Workflows
Josh Johnson demonstrates the improved motion tracking in Cinema 4D Release 20 in this live presentation from Siggraph 2018. Josh first performs an automatic track for some footage, and then shows how to set up a shadow catcher in both Redshift and C4D’s Physical Render to incorporate 3D elements with the footage.
Author Alex
2019-03-1
0
Cineversity – Sketchup to Cinema 4D
The Sketchup file import function added to Cinema 4D allows for easy integration of your Sketchup model into Cinema 4D. It’s as simple as opening your Sketchup file in Cinema 4D R17.
Author Alex
2019-02-27
0
Cineversity – Procedural Asset Creation inside Cinema 4D
In this series, we will learn the thought process and workflow, which will allow us to create a reusable, parametric 3D asset, by first modelling it manually, and then finding a set of generalized rules, that will assist us in rebuilding that static 3D model, into a polymorphous tool.
Author Alex
2019-02-27
0
Cineversity – Dynamic Particles & MoGraph
Learn how to create dynamic simulation setups, and how to use alternative methods to achieve more control and work around the limitations.
Author Alex
2019-02-27
0
Cineversity – Canyon Scene Reconstruction
Learn how to generate 3D geometry from video footage using Scene Reconstruction in Cinema 4D R19’s Motion Tracker.
Author Alex
2019-02-27
0
Cineversity – Architectural Visualization with Cinema 4D and Octane
In this series, take an in-depth look on how to use Octane Renderer with Cinema 4D.
Author Alex
2019-02-27
0
Cineversity – Breaking Glass
In this feature packed mini Series, Athanasios will show you the process of making a Dynamic Glass Fracturing setup from start to finish, that looks awesome, and only takes a few moments to set up.
Vote
Do you need a Sound Editing category (audio soft, samples, etc)?

Upgrade to Turbo