Author Alex
2019-04-10
0
ArtStation – UE4 Cloud Creation Tutorial by Tyler Smith
A full run through of creating a Cloud texture to use with a made from scratch master cloud material in UE4. Creating a series of masks to drive form and light effects changes for UE4 Dynamic sky scenarios.
Author Alex
2019-04-10
0
ArtStation – Improve your painting process
In this tutorial I will share my thought process behind making the illustration called Lazy reading, which I painted in Photoshop.
Author Alex
2019-04-5
0
ArtStation Marketplace – Sign Decals Vol.1
ArtStation Marketplace – Sign Decals Vol.1 | This is a set of 100 sign/sticker decals that you can use to add details to your 2D or 3D artwork in software such as Substance Painter, Photoshop etc.
Author Alex
2019-03-15
0
ArtStation – Brush Set For Graphic Composition with Sathish Kumar
The brushes are crafted towards making graphic sketching. These are the brushes that I use every day for my ideation sketches & thumbnail concept.
Author Alex
2019-03-14
0
ArtStation – Graphic Composition with Sathish Kumar 1 & 2
MP4 1280x720 | 2h 49m | ENG | Project Files | 1.05 GB
Author Alex
2019-02-15
0
ArtStation – Zbrush Masters Vol. 1
This tutorial series focuses on showing the workflows and techniques of top talent ZBrush artists. In this volume we will join Mickael Lelièvre, who has a massive portfolio of high quality creature sculpts.
Author Alex
2019-02-11
0
ArtStation – Substance Fundamentals Tutorial
MP4 1920x1080 | 5h 02m | ENG | Project Files | 2.05 GB
Author Alex
2019-02-3
0
ArtStation – Masterclasses 2 Games Edition – Toni Bratincevic 3D Illustration and Environment Modeling Workflows
In this Masterclass, Toni will demonstrate the techniques and workflows used in making his 3D environments and illustrations. The goal is to explain the entire process from the initial idea to the finalized product. He will show you how to organize environment scenes for easier managing and more efficient rendering
Author Alex
2019-02-3
1
ArtStation – Masterclasses 2 Games Edition – Miguel Martinez Hunting the Idea Creative Concept Design
In this course, Miguel will attempt to demonstrate his creative process using Photoshop. Miguel’s workflow consists of different phases such as recognizing and gathering engaging references, generating ideas, molding those ideas into a paint and most importantly, developing a critical sense on its design.
Author Alex
2019-02-3
2
ArtStation – Masterclasses 2 Games Edition – Yohann Schepacz Sci-Fi Fantasy Design and Illustration
This class will show you a process used to create a compelling and highly rendered character illustration using photo manipulation and painting techniques. Starting from a specific brief, we will discuss ways of researching ideas and references and creating a sort of road map, then we will move on to create silhouette sketches and tonal arrangements to start fleshing out designs based
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