Author Alex
2019-04-5
0
MadCar v3.064 for 3ds Max 2014 to 2020 Win
Download next MadCar v3.064: Plug-in for 3ds Max 2014 to 2020 | This new version allows rigging vehicles with any number of wheels, and with any of their mutual arrangements including motorcycles. Any number of trailers is also supported.
Author Alex
2019-04-5
0
VRayPattern v1.081 for 3ds Max 2014 to 2019 Win
Download new version VRayPattern v1.081 – Plugin for 3ds Max 2014 to 2019 | VRayPattern is a plug-in for 3ds Max and V-Ray that allows you to multiply geometry without extra memory consumption. As a sample, you can use any tiled geometry (or whose with unobtrusive joints)
Author Alex
2019-04-5
0
SplineLand 1.047 for 3ds Max 2014 to 2020 Win
Download new SplineLand 1.047: Plugin for 3ds Max 2014 to 2020 | SplineLand is a plugin for Autodesk 3ds Max that helps to generate topographically accurate terrains from a set of splines and lay roads. Without SplineLand it is almost impossible to achieve such accurate results in 3ds Max.
Author Alex
2019-04-5
0
Taylor Cut Video LUT's for Premiere, Resolve & Final Cut Pro (Win/Mac)
Taylor Cut Video LUT's for Premiere, Resolve & Final Cut Pro (Win/Mac) | Achieve the look of blockbuster movies with this first ever bundle of video LUTs created by Taylor Cut Films! Based on his favorite feature films, these magical video filters will transform any footage into cinematic quality.
Author Alex
2019-04-5
3
Mastin Labs – Portra Original Pack for Capture One Pro (Win/Mac)
Mastin Labs – Portra Original Pack for Capture One Pro (Win/Mac) | Ideal for portraiture, editorial fashion, and weddings. Whether submitting to a magazine or delivering images from a wedding, you will always impress with the clean warm look of Portra Original.
Author Alex
2019-04-5
0
Solid Angle Houdini to Arnold 4.0.1 for Houdini 16.5.0.x & 17.0.x (Win/Mac/Linux)
Solid Angle Houdini to Arnold 4.0.1 for Houdini 16.5.0.x & 17.0.x (Win/Mac/Linux) | This is a bug fix release. Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage.
Author Alex
2019-04-5
0
Solid Angle Maya to Arnold v3.2.0.1 for Maya 2017 to 2019 (Win/Mac/Linux)
Solid Angle Maya to Arnold v3.2.0.1 for Maya 2017 to 2019 (Win/Mac/Linux) | Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya’s standard interface. MtoA is now shipping with the Arnold 5.0 core.
Author Alex
2019-04-5
0
Solid Angle Cinema 4D to Arnold v2.5.0.1 for Cinema 4D R18 to R20 (Win/Mac)
Solid Angle Cinema 4D to Arnold v2.5.0.1 for Cinema 4D R18 to R20 (Win/Mac) | Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic
Author Alex
2019-04-4
0
Solid Angle Katana to Arnold v2.3.0.1 for Katana 3.0 & 3.1 (Win/Linux)
Solid Angle Katana to Arnold v2.3.0.1 for Katana 3.0 & 3.1 (Win/Linux) | Arnold for Katana (or KtoA) provides a bridge to the Arnold renderer from within the standard Katana interface.
Author Alex
2019-04-4
0
Solid Angle 3ds Max To Arnold v3.0.65 for 3ds Max 2018 to 2020 Win
Solid Angle 3ds Max To Arnold v3.0.65 for 3ds Max 2018 to 2020 Win | Launched at SIGGRAPH 2016 and now with Arnold 5.0, Arnold for 3ds Max (or MAXtoA) is bundled standard with 3ds Max 2018, providing a bridge to the Arnold renderer from within the standard 3ds Max interface.
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